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moe - i\'m feeling good (strip)

  • calendar_month
    2024-06-15
    02:43
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Hello everyone. I\'m back with a strip video.This time, she\'s dancing to that "I\'m feeling Good" song. Overall, this was a pretty involved project. Before my tale of woes and joys, here\'s a link to the 2K version: https://www.iwara.zip/3b8464f3c2a4d63460cc276a6405493aI first worked on the facial expressions, as that\'s most comfortable for me. And here, I had great fun. I\'ve been watching Girls Band Cry, and the way that show is animated has been a major inspiration. So I edited Moe\'s face to allow for a broader range of expression via morphs, and played around a lot with them. I think video should feel much more expressive (and more importantly, cute!) than what I\'ve made previously.Moving on to the strip. I used Krag\'s guide to separate out Moe\'s skirt and shirt. With those separated, I made some edits to the bones (made some of the MOV-able) and made some vertex morphs (the skirt can raise up on front and back, both have xyz and -). I did fuck up here, however. I failed to make many of the bones in the skirt MOV-able, which would come to bite me in the ass when I tried to hitch her skirt up for the butt shaking move.Then I used XRAnimator to do some mocap for the strip. After recording my best impersonation -- for which I\'m not nearly skilled enough in character acting to have done well -- I imported the cleaned and "keyframed" mocap data back into the main project, where I\'d blocked off a section for the strip to occur. I spent a couple days fiddling with this motion, learning a lot about how interpolation and motion smoothing work, and barely managing to apply either of them. I\'m still not completely sure how bone movement in mmd works, and it\'s very annoying, so forgive me for some parts looking jank.After that, I went through and cleaned up all of the clipping that I could. This was a pretty difficult process, and there are places where I couldn\'t maintain the snappiness of the motion and non-clipping clothes simultaneously; the shoulders were particularly difficult.Finally, I added that little skirt lift butt shake. You\'ll notice it\'s very erratic, and it\'s a product of my own over-ambition. If I\'d bothered to go and make the shirt bones MOV-able, I think that would have helped a lot with the hands lifting the skirt effect. But when I\'ve changed models in the past with a raymmd setup, it\'s completely removed all my material and lighting work, and by this point I decided to press on. The skirt lift is really bad, and I\'ve tried to obscure it.I added the camera at the last minute and made edits (matching height, zooming in) within ten minutes, and it worked surprisingly well with my facial expressions! I\'ll post the !!mostly!!* camera-less version in a handful of days.All that said, I\'m quite happy with the results, and I\'ll do some more studying of animation and facial expressions. My next video will be with Quappa\'s Onisawa model. It won\'t be a strip video or a fully nude one, but I think I have a pretty nice idea.You can support me on Patreon for 4K versions of my videos (https://www.patreon.com/calibrations_mmd) and follow me on Twitter (https://x.com/calibrations00). I post pictures and tweet about random stuff on Twitter, so talk to me there.As always, blame anything I didn\'t do well to a lack of skill, not a lack of trying -- and please let me know what you think.credits:@Quappael on Twitter for the Iwasaka Moe model. She\'s edited to have that choker, which is by unluckycandyfox on deviantart.Natsumi-san on Youtube and Patreon for the motion and camera (with edits by me). Support her if you can; I do.ButzYung on Github for XRAnimator (https://github.com/ButzYung/SystemAnimatorOnline). Very cool technology with continuous updates.ムムム on bowlroll for the stage: https://bowlroll.net/file/215284Rui_cg for raymmd, Diffusion (who made this one?), MotionBlur3 by Soboro, PowerDOF by HariganeP.And lastly, thanks to Krag for his excellent guide (How to make a realistic undressing animation using the OP function)see paragraph above the one that sent you here for the reason for the "mostly"
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